Blender Geometry Nodes Course: Procedural 3D Environments
Taught by Caroline Conde
Learn Geometry Nodes by building a procedural flower environment with scattering, growth systems, animation, materials, and more.
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See all plans & lifetime →What you'll learn
- Understand procedural modeling fundamentals
- Navigate Blender Geometry Nodes
- Build and organize node systems
- Understand and work with instances
- Scatter geometry procedurally across terrain
- Create base assets
- Build procedural flowers from components
- Create blooming effects
- Generate stems and flower structures
- Create growth stages
- Add procedural wind movement
- Apply materials, lighting and camera composition
- Build complete procedural environments
- Adapt procedural systems for your own projects
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About The Course
Build Procedural 3D Environments with Blender Geometry Nodes
Procedural workflows can transform the way you create in Blender. Instead of manually modeling, duplicating, and positioning every element, Geometry Nodes lets you build flexible systems that generate and control complex 3D scenes while keeping your work customizable and non-destructive.
In this hands-on course, you'll learn the foundations of Blender Geometry Nodes by creating a complete procedural flower environment from scratch. You'll cover the fundamentals, work with instances, create base assets, and scatter geometry across terrain.
From there you'll build procedural flowers component by component: blooming effects, stems and structures, growth stages, and gentle wind movement, before finishing the scene with materials, lighting and camera composition.
More importantly, the techniques you learn extend far beyond this single project. You'll develop procedural thinking you can apply to vegetation, landscapes, object scattering, environmental design, and many other Geometry Nodes projects.
Curriculum
4 sections · 2 hours of content
1 Getting Started 2 lessons
- Introduction to Geometry Nodes
- Building Your First Geometry Node System
2 Building the Flower 6 lessons
- Terrain with Scatter on Surface Modifier
- Flower Center
- Petals
- Creating the Blooming Effect
- Finalizing the Flower and Creating the Stem
- Creating Growth Stages and Mild Wind
3 Materials & Lighting 2 lessons
- Add Simple Materials
- Add Lighting and Camera
4 Project & Wrap-Up 2 lessons
- Class Project: Building Your Own Procedural Environment
- Congratulations! What's Next?
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