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3D & Game Development

Blender Geometry Nodes Course: Procedural 3D Environments

Taught by Caroline Conde

Learn Geometry Nodes by building a procedural flower environment with scattering, growth systems, animation, materials, and more.

Level:
Beginner
Length:
2 hrs
Lectures:
12

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What you'll learn

  • Understand procedural modeling fundamentals
  • Navigate Blender Geometry Nodes
  • Build and organize node systems
  • Understand and work with instances
  • Scatter geometry procedurally across terrain
  • Create base assets
  • Build procedural flowers from components
  • Create blooming effects
  • Generate stems and flower structures
  • Create growth stages
  • Add procedural wind movement
  • Apply materials, lighting and camera composition
  • Build complete procedural environments
  • Adapt procedural systems for your own projects

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2
Hours of content
12
Video lectures
All access
every course included
Beginner
Skill level

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About The Course

Build Procedural 3D Environments with Blender Geometry Nodes

Procedural workflows can transform the way you create in Blender. Instead of manually modeling, duplicating, and positioning every element, Geometry Nodes lets you build flexible systems that generate and control complex 3D scenes while keeping your work customizable and non-destructive.

Blender Geometry Nodes Course: Procedural 3D Environments

Curriculum

4 sections · 2 hours of content

1 Getting Started
  • Introduction to Geometry Nodes
  • Building Your First Geometry Node System
2 Building the Flower
  • Terrain with Scatter on Surface Modifier
  • Flower Center
  • Petals
  • Creating the Blooming Effect
  • Finalizing the Flower and Creating the Stem
  • Creating Growth Stages and Mild Wind
3 Materials & Lighting
  • Add Simple Materials
  • Add Lighting and Camera
4 Project & Wrap-Up
  • Class Project: Building Your Own Procedural Environment
  • Congratulations! What's Next?

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