Level:
All Levels
Length:
42 hrs
Lectures:
130
3D & Game Development

Blender Environments Course: Create 3D Environments

Learn how to design in Blender and create amazing 3D environments and worlds with this project-based course!

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What You'll Learn

  • The principles of environment art
  • How to use Blender and its elements
  • The principles of mesh modelling and scene blockout
  • How to plan and prepare your pre-production stages
  • How to create game assets
  • Advanced modeling, texturing and rendering techniques
  • How to put these skills together to create your own 3D world
  • Make a 3D art ready portfolio

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About The Course

Have you ever imagined crafting your own fantasy world from scratch? Whether for games, animation, or storytelling, environment art is at the heart of immersive experiences - and Blender gives you the tools to bring those worlds to life. Whether you’re just starting out or looking to deepen your skills in 3D design, this course is your complete guide to creating breathtaking environments from start to finish. In this course, you’ll learn how to create fully realized 3D environments using Blender, the industry-favorite open-source software. We’ll start with planning and reference gathering, before diving into the foundations of modeling, UV unwrapping, texturing, lighting, and rendering. You’ll work on two major projects, including a gothic graveyard and a medieval town, building environments that feel rich, detailed, and alive. You’ll also explore foliage generation, animation, atmospheric effects, and portfolio-ready composition techniques.

Blender Environments Course: Create 3D Environments

Curriculum

16 lessons · 42 hours of content

  1. 1 Introduction
  2. 2 Planning and Pre-production
  3. 3 Blender Basics
  4. 4 Scene Blockout
  5. 5 Object Modeling
  6. 6 UV Unwrapping
  7. 7 Textures
  8. 8 Foliage & Finishing Touches

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