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How to Import a Model in Blender

Import 3D models into Blender: OBJ, FBX, glTF and STL files. Learn the File Import menu, fixing scale and rotation, and where imported objects land.

Whether you downloaded an asset, exported from another program, or are bringing in a model for 3D printing, importing into Blender is straightforward. The main things to get right are the format and the scale.

Step 1: Use File > Import

  1. Go to File > Import.
  2. Choose the format that matches your file:
    • FBX or glTF 2.0: best for models with materials, textures or rigs (common for games and animation).
    • OBJ: simple and universal for static models.
    • STL: for 3D printing, carries the shape only.
  3. Browse to your file and click Import.

Your model appears in the scene, usually at the 3D cursor.

Step 2: Fix the scale

The most common import surprise is a model that is enormous or microscopic, because programs disagree on units. To fix it:

  1. Press N to open the sidebar and check the object’s Dimensions.
  2. Press S to scale it to a reasonable size, then Ctrl + A > Scale to apply the new scale cleanly.

Some importers also have a scale field in the import options, so you can set it before confirming.

Step 3: Fix rotation if needed

Models sometimes come in lying on their side, because some apps treat a different axis as “up.” If yours is rotated, either fix it with R, or use the Forward and Up axis options in the import dialog for FBX and OBJ.

Step 4: Check materials

FBX and glTF usually bring their materials with them. OBJ needs its companion .mtl file in the same folder. If a model imports grey, you may need to reassign its materials or textures.

Keep going

Importing assets is a normal part of real projects. Our Blender Basics course covers working with objects, materials and scenes, and you can start with the free lessons.

Frequently asked questions

How do I import a 3D model into Blender?

Go to File > Import and choose the format (OBJ, FBX, glTF or STL), then select your file. The model appears in your scene. Blender imports common formats out of the box, no add-on needed.

Why is my imported model huge or tiny?

Different programs use different scale units. After importing, press N to open the sidebar, check the object's Dimensions, and scale it with S to a sensible size. You can also set the scale in the import options before confirming.

Which format should I use to import into Blender?

FBX and glTF preserve materials and rigs well and are best for game and animation assets. OBJ is simple and universal for static models. STL is used for 3D printing and carries only the shape.

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